Fe Server Lagger Script Op Roblox Scripts Link File
if serverLoad > config.loadThreshold then -- Mitigate server load self:mitigateServerLoad() end
-- Entity Management maxEntities = 1000, throttleEntityUpdates = true, fe server lagger script op roblox scripts link
-- Rate Limiting eventRateLimit = 10, -- Per second if serverLoad > config
-- Check server load and memory usage local serverLoad = game:GetService("Server").ServerLoad local memoryUsage = game:GetService("Memory").UsedMemory if serverLoad >
function PerformanceService:mitigateFPS() -- Implement FPS mitigation strategies print("Mitigating FPS drops...") -- e.g., Rate limiting events self:rateLimitEvents() end
function PerformanceService:throttleEntityUpdates() -- Implement entity update throttling -- Adjust physics and updates for entities end